Robert Wilber A Comparison of the Black and Black-white Pebble Games Degree Type: Ph.D. in Computer Science Advisor(s): Merrick Furst Graduated: May 1985 Abstract The black pebble game is played by placing pebbles on, and removing them from, the vertices of a directed acyclic graph according to rules that model the deterministic evaluation of a straight-line program. The black-white pebble game models nondeterministic evaluations. In both there is a dag with vertix indegrees bounded by 2 for which an optimal programs for which nondeterminism reduces the space required to evaluate the programs by more than any constant factor. Thesis Document Currently Unavailable Electronically Return to Degrees List Thesis Repositories SCS Technical Reports Kilthub Proquest (requires CMU login)